How is

Sony

Using AI?

Improves gameplay realism and player engagement

Novelty Rating:

3

/5

Project Overview

Enhancing non-player driver behavior in Gran Turismo 7 using GT Sophy AI.

Layman's Explanation

Instead of racing against boring, robotic opponents, you now go head-to-head with AI drivers who learn from experience and drive like real people—sometimes even better.

Analogy

It’s like teaching a robot to play chess by letting it lose a thousand times—until it starts beating the grandmasters.

Details

Sony AI upgraded Gran Turismo 7’s AI opponent system by deploying GT Sophy, an advanced AI trained using reinforcement learning. This AI learns optimal driving strategies through trial and error in simulated races, ultimately creating NPC drivers that behave more like real human players. GT Sophy adapts to different tracks and player styles, offering a more dynamic, challenging, and enjoyable racing experience. The update represents a shift from scripted behavior to responsive, high-performance AI competition.

More Use Cases in

Media & Entertainment

Project Estimates

Estimated Tech Stack

  • Kafka
  • Apache Spark
  • Apache Beam
  • Apache Airflow
  • Argo
  • PyTorch
  • CLIP
  • SigLIP
  • BLIP-2
  • IDEFICS
  • Llama 3.1
  • FAISS
  • Milvus
  • Kubernetes
  • NVIDIA Triton
  • TorchServe
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